About the author

Karen Moltenbrey

Karen has diverse experience in the publishing industry, both in the mainstreamand technical press, including a number of years as an editor at IDG’s Network World magazine. She has been with Computer Graphics World for eight years, writing and editing feature articles pertaining to the areas of film, television, computer gaming, digital fine art, and Web technology. A national ASBPE Gold winner, she has also received a number of Silver and Bronze Awards, and has been named a finalist for the prestigious Jesse H. Neal National Business Journalism Award a numerous times.

Author Articles

  • Space Training
    Space Training

    NASA is using game-engine tech to help explore space

    July 1, 2017

  • Evolutionary Steps
    Evolutionary Steps

    Weta Digital ups the VFX ante in War for the Planet of the Apes

    July 1, 2017

  • SIGGRAPH 2017: Get Ready
    SIGGRAPH 2017: Get Ready

    SIGGRAPH is always a time to explore and learn. This year's conference chair, Jerome Solomon, discusses what is new and why the show is relevant to our industry.

    July 1, 2017

  • Location, Location,  Location!
    Location, Location, Location!

    CG-altered environments set the stage for a pair of TV series

    May 1, 2017

  • Going Deep
    Going Deep

    The big bang of deep learning has occurred, and various industries - visual effects, transportation, medicine and health care, retail, finance, security, architecture, and more - are taking advantage ...

    May 1, 2017

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