About the author

Karen Moltenbrey

Karen has diverse experience in the publishing industry, both in the mainstreamand technical press, including a number of years as an editor at IDG’s Network World magazine. She has been with Computer Graphics World for eight years, writing and editing feature articles pertaining to the areas of film, television, computer gaming, digital fine art, and Web technology. A national ASBPE Gold winner, she has also received a number of Silver and Bronze Awards, and has been named a finalist for the prestigious Jesse H. Neal National Business Journalism Award a numerous times.

Author Articles

  • Expanding the Roles of Digital Characters
    Expanding the Roles of Digital Characters

    For a few decades now, feature films have been making the impossible, possible – thanks to the use of computer graphics. Digital characters, in particular, have assumed larger and larger roles over th ...

    March 2, 2017

  • Photorealism in Real Time
    Photorealism in Real Time

    New technologies from Epic Games and The Mill turn traditional postproduction on its head

    March 1, 2017

  • An Oz Odyssey
    An Oz Odyssey

    VFX send a modern-day Dorothy to an Oz like none seen before

    March 1, 2017

  • Chasing Reality
    Chasing Reality

    In March, Disney brought its animated classic Beauty and the Beast to life, transforming the fairy tale into a live-action remake (see “Beautiful!”). Was the remake a risky proposition? Hardly. Audien ...

    March 1, 2017

  • Ancestral Ties
    Ancestral Ties

    VFX artists help bring history alive in the movie adaptation of Assassin’s Creed

    January 1, 2017

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