Karen Moltenbrey

karen@cgw.com


Karen has diverse experience in the publishing industry, both in the mainstreamand technical press, including a number of years as an editor at IDG’s Network World magazine. She has been with Computer Graphics World for eight years, writing and editing feature articles pertaining to the areas of film, television, computer gaming, digital fine art, and Web technology. A national ASBPE Gold winner, she has also received a number of Silver and Bronze Awards, and has been named a finalist for the prestigious Jesse H. Neal National Business Journalism Award a numerous times.
Authored Articles
Issue Extras: Choose your next-gen game system
Published: 25-Mar-2013

Gamers get ready. By the end of the year, expect to see a number of game consoles and devices on the market. Take the survey at the bottom of the CGW home page and let us know which system is at the top of your list!
The VES Defined
Published: 1-Feb-2013

A look at the Visual Effects Society: What it is, what it does, and more
No Rest for the Weary
Published: 1-Feb-2013

Planned events and initiatives keep the Society and its members busy yearlong
11th Annual VES Awards Nominees
Published: 1-Feb-2013


Going for Gold
Published: 9-Jan-2013

The year 2012 held great promise at the box office—and still does, as there are still a few weeks left before the final credits roll within the present eligibility period for the Oscars and other major awards. 2012 started off on the heels of some big December 2011 action films (Sherlock Holmes: A Game of Shadows, Mission: Impossible – Ghost Protocol) and the highly anticipated CG feature The Adventures of Tintin, as moviegoers carved out some relaxation time following the hustle and bustle of the holidays. Moreover, the movie version of the highly acclaimed best-seller The Girl with the Dragon Tattoo attracted audiences to the end-of-year holiday box office, as did the Christmas Day release of Steven Spielberg’s uplifting War Horse.
Editor's Note
Published: 8-Jan-2013

Not long ago HP invited a handful of industry journalists to its corporate headquarters in Fort Collins, Colorado. The purpose was, of course, to familiarize us with the company’s professional product line and to show us the HP laboratory. Hmmm, a lab at a computer company. I was intrigued before I stepped through the doors.
Timeline
Published: 5-Dec-2012

Major industry milestones in digital art, CAD/CAM/CAE, gaming, broadcast, science, architecture, and film–from the archives of Computer Graphics World.
Covers
Published: 4-Dec-2012

A look at a number of noteworthy CGW covers during the past 35 years.
First Class
Published: 3-Dec-2012

In the July 2012 CGW Education Supplement, we focused on some amazing student projects—the end result of a demanding education. Here, we follow up on that piece with an in-depth look at these schools and their teaching philosophies and curriculums.
The Passion Still Burns
Published: 30-Nov-2012

Happy birthday to Computer Graphics World, as we celebrate our 35th year as the premier publication serving the CG industry. Joining us in this milestone are some CG pioneers, including the publication's founders.
Siggraph 2012 Computer Animation Festival
Published: 8-Oct-2012


What’s Old Is New Again
Published: 5-Oct-2012

Classic-style animation seemed to have gone out of fashion when CGI became the de-facto medium. However, that does not mean that today’s audiences lack the appreciation for traditional animation.
Back in Style
Published: 5-Oct-2012

A pair of 2D games uses new technology to revive the retro look.
Fine Tooning
Published: 5-Oct-2012

Ubisoft Montpellier’s Rayman Origins sports a retro 2D look created with a new graphics engine that simplifies the animation process
Second Act
Published: 5-Oct-2012

Multidimensional characters shine in a unique interactive story
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