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More Toys Than Ever Before Published: 26-Jul-2010 After a 10-year hiatus, Pixar once again helps Woody rescue his wildly popular toy family from danger |
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Putting Science to Work Published: 26-Jul-2010 A virtual soldier moves onto the factory floor to help workers avoid stress and injury |
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Theater Takes Flight Published: 22-Jun-2010 Renowned stage designer William Dudley uses computer graphics to send theater audiences flyingover London and diving underwater for the cinematic live theater production of Peter Pan. |
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Against The Grains Published: 22-Jun-2010 London's Soho studios create art-directed simulations and CG backgrounds for Prince of Persia: The Sands of Time. |
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Forever More Published: 12-May-2010 Dream Works Animation raises the bar to create a rousing climax for the popular series of animation features. |
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Rare Mettle Published: 12-May-2010 Thanks to the technical wizardry of Industrial Light & Magic, Iron Man is well-suited for his appearance in the sequel Iron Man 2. The crew outfitted the film’s actors in digital armor that redefines the term “power suit,” and seized this golden opportunity to use the studio’s new energy-conserving shader set to paint a better picture of the action. |
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For Gods’ Sake Published: 20-Apr-2010 In Clash of the Titans, visual effects facilities share the legendary work of bringing gods and creature s to life, and building the heavens and hell.
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Training Exercise Published: 20-Apr-2010 DreamWorks creates seven unique dragons, all with different shapes and animation rigs, as well as a CG cast of Viking characters, for the 3D stereoscopic feature How to Train Your Dragon. |
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Bleeding Edge Published: 16-Mar-2010 Researchers and scientists are rewarded for their industry contributions with Sci-Tech Oscars. |
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Curiouser and Curiouser Published: 16-Mar-2010 Sony Pictures Imageworks takes audiences down the rabbit hole for a trippy stereo 3D experience in Disney’s Alice in Wonderland, thanks to cutting-edge digital techniques that meld manipulated photographic elements and CG characters and environments. |
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Olymipic AR Published: 16-Mar-2010 Augmented reality makes an appearance at the Winter Games.
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Myth Labs Published: 18-Feb-2010 A number of visual effects companies, with Digital Domain and MPC at the lead, conjure up digital magic, including mythical creatures such as a multi-headed fire-breathing Hydra, a winged Fury, a towering Minotaur, vicious hellhounds, and the evil Hades, in addition to extraordinary locales, from the heights of Mount Olympus to the depths of Hades’ underworld. |
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Taking Flight Published: 19-Jan-2010 On April 25, 2004, at 3:42 pm central daylight time, in the Bayou de View area of Arkansas’ Cache River National Wildlife Refuge, while riding in a
canoe, researcher David Luneau videotaped a bird many believed to be extinct: an ivory-billed woodpecker. Or, did he? |
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The Tradition Lives On Published: 19-Jan-2010 When Walt Disney Animation Studios quit making 2D animated features in favor of films made with 3D computer graphics, it signaled, for many people, the death of that traditional medium. Ironically, directors Ron Clements and John Musker—who were the first directors at Disney to use 3D computer graphics in a film (for the clockworks climax in The Great Mouse Detective), and the first to use CAPS, a computer-aided production system developed by Pixar and Disney for 2D films (for the next to last shot in The Little Mermaid)—have become the first directors to bring traditional animation back to Disney.
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One Step at a Time Published: 19-Jan-2010 Of the five animated features nominated for Golden Globe awards this season, two—Coraline and The Fantastic Mr. Fox—used stop motion, one of the oldest animation techniques. Even so, for Mr. Fox, as with most animated films these days, computer graphics played a role. CG artists working on the film, though, found few similarities to hand-drawn or CG films.
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