The Foundry and Pixar Animation Studios Collaborate on Katana and Renderman
Published Date: 23-Jul-2013
ANAHEIM, CA — The Foundry and Pixar Animation Studios are collaborating to bring Katana and RenderMan together, creating a combined best-of-breed tool set for high-end lighting and rendering.
AMD Powers Visual Computing Experiences with Industry Leaders
Published Date: 23-Jul-2013
ANAHEIM, CA — AMD is powering visual computing experiences for content creation with industry leaders Adobe, Autodesk, Christie, Dell, and Optis during SIGGRAPH 2013. AMD FirePro professional graphics ...
Christie Showcasing Digital Display Solutions
Published Date: 22-Jul-2013
ANAHEIM, CA — Christie, a leader in 3D visual display technology, will project a dominant presence at SIGGRAPH 2013 with a wide array of innovative visual solutions featuring powerful LED and DLP proj ...
Tweak Software To Unveil RV 4.0 at SIGGRAPH 2013
Published Date: 22-Jul-2013
San Francisco, CA — Tweak Software will unveil RV 4.0 at the SIGGRAPH conference, in Anaheim, Calif.
Shotgun Pipeline Toolkit Makes SIGGRAPH 2013 Debut
Published Date: 22-Jul-2013
ANAHEIM, CA — Shotgun Software has released the Shotgun Pipeline Toolkit to provide studios with a set of out-of-the-box pipeline tools for visual effects, animation, and game development workflows.
Perfecting digital imaging: CG research to advance artificial vision, 3D displays, and video editing
Published Date: 22-Jul-2013
ANAHEIM, CA — Computer graphics and digital video lag behind reality, admit Hanspeter Pfister and Todd Zickler, computer science faculty at the Harvard School of Engineering and Applied Sciences (SEAS ...
zSpace to Unveil zView at SIGGRAPH 2013
Published Date: 18-Jul-2013
SUNNYVALE, CA — zSpace, Inc., a technology provider that is revolutionizing the future of human-computer interaction, has unveiled a new webcam capture application for its interactive 3D platform, zSp ...
GIF is Dead. Long Live Flixel
Published Date: 18-Jul-2013
At SIGGRAPH 2013 in Anaheim, Flixel (, booth 126, is breathing life into static images by adding a dash of motion. Flixel-branded high-def cinemagraphs create a mesmerizing new art form ...
Imagineer Systems Previews Newest Version of mocha Pro, Planar Tracker
Published Date: 18-Jul-2013
GUILDFORD, UK — Imagineer Systems ( is showcasing its newest versions of mocha Pro in its booth #744 at SIGGRAPH 2013 in Anaheim next week. During the show, Imagineer will be ...
SIGGRAPH 2013 Exhibits Fast Forward Provides Quick Summary of Show Floor
Published Date: 18-Jul-2013
SIGGRAPH 2013 (21-25 July) at the Anaheim Convention Center in California will feature a new session: Exhibits Fast Forward, where attendees have the opportunity to hear a one-minute highlight of what ...
Render Rocket Debuts LaunchPad, Throttle
Published Date: 17-Jul-2013
LOS ANGELES — Render Rocket LLC, an advanced cloud-based rendering services company, will showcase two new innovations at this year’s Siggraph — a new, open source cloud-rendering application called R ...
Faceware Technologies Unveils Real-time Faceware Live at SIGGRAPH 2013
Published Date: 17-Jul-2013
LOS ANGELES — Faceware Technologies, a provider of markerless 3D facial motion capture solutions, has announced a new real-time product: Faceware Live.
Cinelicious Provides 4K Restoration to Academy Animation Showcase 'The Giants First Steps'
Published Date: 16-Jul-2013
Cinelicious has contributed to the 4K restoration of the films featured in “The Giants First Steps,” a program by the Academy of Motion Picture Arts and Sciences, in collaboration with Acme Filmworks’ ...
Remember to Visit PNY for Memory Upgrades
Published Date: 15-Jul-2013
PNY will be exhibiting at Booth 731 during SIGGRAPH 2013, detailing how leading applications in animation, DCC, 3D design, visual effects and visualization are optimized using the immense GPU power pr ...
SIGGRAPH Business Symposium to Focus on Key Issues Facing Film and Game Industries
Published Date: 14-Jul-2013
Chicago — The SIGGRAPH Business Symposium offers attendees an intense, productive day with this year’s focus on disruption and innovation in the content creation industries namely games and films. Unl ...
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