SIGGRAPH 2013: Can't Miss Sessions
Published Date: 20-Jun-2013
Chicago — The final lineup of 15 Production Sessions to be featured at this year’s SIGGRAPH 2013 conference have been announced. These Production Sessions are part of the overall Computer Animation Fe ...
Animation Directors to Share Experiences at SIGGRAPH Keynote, Through Partnership with Academy
Published Date: 14-Jun-2013
CHICAGO — SIGGRAPH 2013, in partnership with the Academy of Motion Picture Arts and Sciences, will bring the Marc Davis Lecture Series to Anaheim for its Keynote Session on July 22.
SIGGRAPH Computer Animation Festival Winners
Published Date: 6-Jun-2013
The Computer Animation Festival is a major highlight of the SIGGRAPH trade show and exhibition, showcasing amazing animations selected from a plethora of submissions. Recently, the jury revealed the t ...
Pixologic Unveils SIGGRAPH Schedule
Published Date: 6-Jun-2013
SIGGRAPH is fast approaching, and Pixologic, maker of its flagship ZBrush digital sculpting and painting program and Sculptris, easy-to-use sculpting software, has already set up a full schedule at it ...
SIGGRAPH Business Symposium Is Back
Published Date: 6-Jun-2013
A fairly recent but well received session at the past few SIGGRAPHs has been the Business Symposium. As such, SIGGRAPH 2013, to be held July 21-25 at the Anaheim Convention Center in California, will ...
CGW Announces SIGGRAPH 2012 Silver Edge Awards
Published Date: 21-Aug-2012
ACM SIGGRAPH holds its annual conference and exhibition in Los Angeles; CGW selects the best of show.
It Takes A Village - And A Chief
Published Date: 20-Aug-2012
The clock is ticking down to SIGGRAPH 2012. Soon, thousands and thousands of digital artists will be wandering the halls of the show, attending sessions, learning about new techniques, meeting new fri ...
SIGGRAPH 2012: Highlights From Los Angeles
Published Date: 16-Aug-2012
LOS ANGELES – SIGGRAPH 2012, the world's premier conference on computer graphics and interactive techniques, welcomed 21,212 artists, research scientists, gaming experts and developers, filmmakers, st ...
Reallusion Unleashes Indie Toolbox
Published Date: 16-Aug-2012
LOS ANGELES, CA, —Reallusion, developers of digital storytelling, facial animation and 3D real-time filmmaking software, debuted The iClone Animation Pipeline, a creative suite that gives independent ...
Southpaw Technology Launches Open Source TACTIC
Published Date: 14-Aug-2012
LOS ANGELES — Southpaw Technology,  developer of production asset management (PAM) technology for digital content creators, has released its technology under the Eclipse Public License, an OSI (O ...
Nvidia Mobile GPUs Provide Fast ‘To Go’ Performance
Published Date: 14-Aug-2012
LOS ANGELES — NVIDIA recently announced a new line of Quadro professional graphics solutions for the latest leading mobile workstations. Designed for engineers, industrial designers, animators, and fi ...
TeamUp Unveils Collaborative 3D Rendering Powered By Multi-Optics
Published Date: 14-Aug-2012
LOS ANGELES, CA — TeamUp, a newly formed company built on the guiding principle that 3D should be accessible to everyone, everywhere—has announced its Multi-Optics renderer and real-time 3D collaborat ...
Autodesk, Lightstorm & Weta Drive Virtual Production Forward
Published Date: 14-Aug-2012
Leaders in virtual production collaborate to develop next-generation of the technology behind James Cameron’s “Avatar” Movie.
LightWave 3D Group Brings Real-Time Virtual Production Tools to Everyone
Published Date: 14-Aug-2012
Industry-first real-time performance and data capture with Playstation Move device in LightWave 11.5 demonstrated at SIGGRAPH 2012; additional virtual studio tools in development.
Luxion & Sabertooth Introduce LuSt 3D Realtime Web Service Platform
Published Date: 13-Aug-2012
IRVINE and VENICE, CA — Luxion,  provider of advanced rendering and lighting technology and makers of KeyShot, the first real time raytracing and global illumination program, and Sabertooth, an i ...
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