Highlights from SIGGRAPH 2015
Published Date: 17-Aug-2015
CHICAGO – SIGGRAPH, the annual interdisciplinary educational experience in the latest computer graphics and interactive techniques, recently returned to Los Angeles, where it celebrated its 42nd confe ...
Faceware debuts plug-in for Epic Games’ Unreal Engine
Published Date: 12-Aug-2015
SHERMAN OAKS, CA — At the SIGGRAPH show in Los Angeles, Faceware Technologies (, the provider of markerless 3D facial motion capture solutions, launched the Faceware Live plug-in ...
Reallusion Debuts Three 3D Tools
Published Date: 12-Aug-2015
LOS ANGELES — Reallusion ( is at this week’s SIGGRAPH show with three disruptive innovations for 3D animation: iClone 6, Character Creator and the iClone Live Motion Capture ...
Chaos Group Launches V-Ray For Nuke
Published Date: 12-Aug-2015
SOFIA, BULGARIA — At SIGGRAPH 2015, Chaos Group ( launched V-Ray for Nuke, a new approach to lighting and compositing that integrates production-quality ray traced rendering into Nu ...
Lenovo Debuts Two ThinkPad Mobile Workstations
Published Date: 11-Aug-2015
MORRISVILLE, NC — Lenovo is at SIGGRAPH 2015 in Los Angeles with the beginning of a new family of mobile workstations. The 15-inch ThinkPad P50 and 17-inch P70 are the first two releases in the line-u ...
LightWave 3D 2015 Available For 90-Trial
Published Date: 11-Aug-2015
BURBANK, CA — This week, the LightWave 3D Group is offering a 90-day, no-cost, full-feature trial version of LightWave 2015 3D software, allowing artists to try it out without any limitations. Users c ...
Update 3 Released For LightWave 3D 2015
Published Date: 11-Aug-2015
BURBANK, CA — At the SIGGRAPH show in Los Angeles, the LightWave 3D Group released LightWave 2015 Update 3. The updates expand the feature set of the animation software and offer numerous fixes and im ...
SolidFrame Helps Animators Explore Scene Options
Published Date: 11-Aug-2015
PARIS — At the SIGGRAPH show in Los Angeles, SolidAnim ( introduced its new framing software, SolidFrame. SolidFrame is an interactive tool designed for animators and cinematographer ...
Nvidia Introduces DesignWorks VR
Published Date: 11-Aug-2015
LOS ANGELES — At the SIGGRAPH Conference in Los Angeles, Nvidia introduced DesignWorks VR, a GPU-accelerated toolset that enables headset and application developers to push the limits of photorealism ...
The Foundry Previews V.3 Of Mari Paint Package
Published Date: 11-Aug-2015
LOS ANGELES — At SIGGRAPH 2015, The Foundry ( is demonstrating Mari 3, the latest version of its 3D paint package. Mari is well suited for texturing and look development, particul ...
Luxion Plug-Ins Extend Support To Maya & Cinema 4D
Published Date: 11-Aug-2015
TUSTIN, CA — Luxion, the developer of advanced rendering and lighting technology and the maker of KeyShot, a realtime ray tracing and global illumination program, is at SIGGRAPH in LA this week, demon ...
Autodesk Shows Max & Maya Extensions, Launches 3D Marketplace
Published Date: 11-Aug-2015
LOS ANGELES — Autodesk ( is at this year’s SIGGRAPH show with a number of announcements, including the latest extension releases for Maya 2016 (available September 9th) and 3DS Max 201 ...
Continuous Calibration saves time, improves mocap accuracy
Published Date: 11-Aug-2015
SANTA ROSA, CA — At SIGGRAPH 2015 in Los Angeles this week, Motion Analysis Corporation ( is demonstrating its new motion capture system calibration software, which it calls Con ...
Shotgun Debuts New Review & Pipeline Features
Published Date: 11-Aug-2015
LOS ANGELES — At the SIGGRAPH conference in Los Angeles, Shotgun Software ( introduced a new set of features and updates that will make it easier for teams to review, share and ...
Khronos Expands Scope Of 3D Open Standards Ecosystem
Published Date: 10-Aug-2015
LOS ANGELES — The Khronos Group (, an open consortium of hardware and software companies, has significantly expanded the scope and momentum for its family of open standard 3D graphics ...
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