In Focus

  • Game Developers Conference 2014 Highlights
    In Focus
    Game Developers Conference 2014 Highlights

    Looking back over the years at GDC, it occurs to me just how much things have changed, although to many people, I’m sure they may not notice the change at all.

    March 27, 2014

  • Need for Speed
    In Focus
    Need for Speed

    Blackmagic Design’s DaVinci Resolve 10 played an important role in the Hollywood film “Need for Speed,” as freelance colorist Mark Todd Osborne used the system for advanced color. Osborne worked at LA ...

    March 25, 2014

  • VIEW Conference Reflections
    In Focus
    VIEW Conference Reflections

    Usually, I report on the annual VIEW conference soon after returning home from Italy. This year, I wanted to wait until the first flush of excitement had mellowed and I had time to reflect. The confer ...

    March 25, 2014

  • What Makes a Data Visualization Memorable?
    In Focus
    What Makes a Data Visualization Memorable?

    CAMBRIDGE, MA – It’s easy to spot a “bad” data visualization—one packed with too much text, excessive ornamentation, gaudy colors, and clip art. Design guru Edward Tufte derided such decorations ...

    March 12, 2014

  • Digital Diagnosis
    In Focus
    Digital Diagnosis

    It’s quandary that has plagued instructors for years: How do you teach students how to do something, when that “something” has severe consequences if not done correctly? This situation is especially d ...

    March 12, 2014

  • Global Games Market to Grow
    In Focus
    Global Games Market to Grow

    AMSTERDAM – Newzoo has shared its view on global growth in the games industry, looking toward 2016. And the future looks bright.

    March 12, 2014

  • Avoiding a Nightmare
    In Focus
    Avoiding a Nightmare

    M dot Strange's third animated feature, "I am Nightmare," avoided a nightmarish production by utilizing Maxon's Cinema 4D and BodyPaint 3D tools.

    March 7, 2014

  • Lighting the LEGO Movie
    In Focus
    Lighting the LEGO Movie

    Animal Logic pieces together a process for lighting and rendering the scenes in The LEGO Movie.

    February 26, 2014

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