FRIEDRICHSDORF, Germany – Maxon, developer of professional 3D modeling, animation, painting and rendering solutions, has announced the company and AMD have reached a licensing agreement for the use of ...
October 31, 2016
FARNHAM, UK – IKinema, a leader in real-time inverse kinematics, has released its second installment of the company’s real-time post production solution, Action 2.0 for MotionBuilder, used in the deve ...
LOS ANGELES — The Visual Effects Society (VES) has named multiple Academy Award‐winning visual effects pioneer Ken Ralston the recipient of its Lifetime Achievement Award. The honor recognizes his eno ...
October 26, 2016
SYDNEY — The University of Technology Sydney (UTS) has announced a full scholarship for the inaugural intake of its new postgraduate degree, a Master of Animation and Visualization. The UTS Animal Log ...
October 25, 2016
VANCOUVER, BC — The City of Vancouver and Vancouver Economic Commission (VEC) has announced David Shepheard—formerly London’s successful film & TV sector lead—as Vancouver’s very first Film Commis ...
October 19, 2016
NEW YORK — The National Academy of Television Arts & Sciences (NATAS) has announced the recipients of the 68th Annual Technology & Engineering Emmy Awards (www.emmyonline.tv), which will take ...
October 18, 2016
LONDON — The Foundry (thefoundry.co.uk) has launched Modo 10.2, the latest version of its professional modeling and animation software. The new release offers updates for procedural modeling, retopolo ...
October 17, 2016
A teen discovers a hidden sanctuary on an island where children, known as “peculiars,” have special powers, dark secrets, and some deadly enemies called Hollowgasts. That’s the general plot for 20 th ...
October 14, 2016
Sometimes it’s the aesthetic that drives a short film. Other times it is the story. In the case of “The Present,” an animated short directed and animated by Jacob Frey from Filmakademie, there is no d ...
For GBR’s first ROUNDTABLE – Where’s the Money for VR? Wanda Meloni was inspired to continue the discussion from a panel she moderated back at GamesBeat LA in August, Monetizing VR.