SAN JOSE, CA — Storage provider G-Technology recently began a search for the most inspiring and creative projects in the US, all as part of its annual Driven Creativity Competition. The competition is ...
July 12, 2013
At SIGGRAPH 2013, Imagination Technologies' Caustic Professional will showcase new developments in ray-traced graphics through a series of tech talks, customer demonstrations, and sneak previews of Ca ...
IRVINE, CA — Luxion, a leading developer of advanced rendering and lighting technology and maker of KeyShot, the first real-time ray tracing and global illumination program, has released KeyShot 4.1, ...
Piedmont, QC — Hybride, a division of Ubisoft, takes audiences to the heart of the action in White House Down with the production of several of the film’s highly realistic VFX shots.
Until today, if you wanted to add creatures, special effects, or digital props to your home videos, you'd need lots of money, copious amounts of computing horsepower and disk space, very specialized, ...
To celebrate the debut of Dewar’s Highlander Honey, the whiskey producer is showcasing the craft of one of its most important partners in making the new infused blend, the Highlander honeybees, with t ...
No question about it, businesses in the digital content realm – visual effects facilities, game studios, and animation companies – are facing tough times. And, tough times call for tough decisions. Th ...
July 11, 2013
LONDON — Visual effects house Cinesite has announced Adam Bailey as the winner of its annual Inspire internship program. Adam will be working with Cinesite this summer on a major film production.
SAN FRANCISCO — Unity Technologies, provider of the Unity multi-platform engine and development tools, is excited to announce that after reaching one million registered developers just over a year ago ...
July 10, 2013
Irvine, CA — Luxion, makers of KeyShot and a developer of advanced rendering and lighting technology, has rolled out a custom-developed plug-in that tightly integrates KeyShot with Siemens PLM Softwar ...