Piedmont, QC — Hybride, a division of Ubisoft, takes audiences to the heart of the action in White House Down with the production of several of the film’s highly realistic VFX shots.
July 12, 2013
To celebrate the debut of Dewar’s Highlander Honey, the whiskey producer is showcasing the craft of one of its most important partners in making the new infused blend, the Highlander honeybees, with t ...
San Francisco — Bad Robot, the production company founded by director J.J. Abrams, recently adopted Tweak Software’s RV-SDI to review visual effects shots from Star Trek Into Darkness.
July 10, 2013
LONDON — Filmmaking pioneer Douglas Trumbull recently used Codex recording technology in the production of UFOTOG, the first high-frame rate (120 fps), stereoscopic 3D film.
Fans of Disney/Pixar’s feature films love to scour the screen in search of the Hidden Gems the filmmakers sneak into each film: WALL•E’s explorations uncover a Mike Wazowski antenna ball, paying homag ...
July 2, 2013
Non-profit group The John Lennon Educational Tour Bus has provided American students of all ages with free, hands-on opportunities to make original music, video, photo, game app and broadcast projects ...
June 20, 2013
Framestore has character designed, animated and directed a boys and girls advertisement for Three Ireland's new "all you can eat everything" plan, completing the full-CG 30-second spot on a remarkably ...
June 18, 2013
MOSCOW — The next wave of zombie action is about to be unleashed in Dead On Arrival 2 – the latest installment in the popular mobile video game created by the Queensland, Australia-based N3V Games.
June 12, 2013
Battroborgs, TOMY’s motion-controlled battling robot toys, leap to vivid life in a CG spot thanks to the animation pros at Nathan Love.
HOLLYWOOD, CA — VideoFort has become the first all-HD and Ultra HD stock footage library to offer unlimited royalty-free downloads to its members. VideoFort built its expansive stock video platform of ...
June 4, 2013
Artomatix has developed AI capable of texturing vast terrains in open 3-D worlds in a realistic, non-repetitive way – and fast.