Hosts Announced For GDC Awards Programs
Published Date: 18-Jan-2012
SAN FRANCISCO – Epic Games’ Cliff Bleszinski, one of the visionaries behind the “Unreal” and “Gears of War” games, will host the 12th Annual Game Developers Choice Awards during the 2012 Game Develope ...
GDC Online 2011 Achieves Record-Breaking Attendance
Published Date: 20-Oct-2011
Austin, Texas - The Game Developers Conference Online (GDC Online, formerly GDC Austin) concluded on Oct. 13 with record attendance numbers of 3,350 game development professionals-an increase of 12 pe ...
25th Game Developers Conference Attracts Record 19,000 Game Professionals
Published Date: 16-Mar-2011
San Francisco, Calif. - UBM TechWeb Game Network's 2011 Game Developers Conference (GDC) hosted a record 19,000 game industry professionals attending San Francisco's Moscone Convention Center for the ...
Vision Game Engine to Support Next Generation Portable Entertainment System
Published Date: 7-Mar-2011
Eningen, Germany - Trinigy, a 3D game engine provider, announced that upcoming versions of the Vision Game Engine will support the next generation portable entertainment system (codenamed NGP) from So ...
Vision Game Engine Goes Mobile
Published Date: 7-Mar-2011
Eningen, Germany - Trinigy, a 3D game engine provider, announces “Vision on the Go” to support the development of games that can be played on the go.
CGW @ GDC 2011
Published Date: 3-Mar-2011
The staff of Computer Graphics World, including chief editor Karen Moltenbrey, is on hand at the Game Developers Conference (GDC), the professionals-only game industry event being held this week in Sa ...
Game Developers Choice Awards Honor Yu Suzuki, Brengle/MacKenzie
Published Date: 3-Mar-2011
The 11th Annual Game Developers Choice Awards, the peer-awarded honors in video game development, honor the recipients of its two final Special Awards: Sega veteran Yu Suzuki, winner of the Pioneer Aw ...
Nexsan Launches Storage Systems for Mid-market
Published Date: 3-Mar-2011
Thousand Oaks, Calif. - Nexsan, a provider of storage systems for the mid-market, has launched the Nexsan E-Series storage systems designed to provide industry-leading storage density, power efficienc ...
Vicious Engine 2 Supports Next-generation Portable Entertainment System
Published Date: 3-Mar-2011
Morrisville, N.C. - Vicious Cycle Software, a developer of interactive entertainment and game development technology, announced that Vicious Engine 2 (Ve2) will support the next-generation portable en ...
NeuroSky Demonstrates Brainwave Integration at GDC
Published Date: 3-Mar-2011
San Jose, Calif. - NeuroSky, dedicated to taking brain-computer interface (BCI) technology into mainstream gaming, is has announced its consumer-priced MindWave solution and new tools for in-depth app ...
Unity Technologies Debuts Unity Android
Published Date: 3-Mar-2011
Unity Technologies has released Unity Android, enabling developers to port Unity-based games to Android and reach new players, and showcased Rochard, the first game authored on the Unity platform for ...
MultiSync PA301W from NEC Display Solutions Makes Debut
Published Date: 3-Mar-2011
Chicago - NEC Display Solutions of America presents the 30-inch MultiSync PA301W-BK display and PA301W-BK-SV display with SpectraViewII calibration software and sensor.
The Foundry Delivers New Digital Workflow Solution
Published Date: 3-Mar-2011
London, UK - Visual effects software company, The Foundry, launched its RED Digital Cinema workflow product, Storm.
Image Metrics Introduces Faceware 3.0
Published Date: 3-Mar-2011
Santa Monica, Calif. - Image Metrics Inc. announced the availability of Faceware 3.0, its video performance and artist-driven facial animation software for the videogame, film, visual effects, commerc ...
Image Metrics Acquires Big Stage
Published Date: 3-Mar-2011
Santa Monica, Calif. - Image Metrics Inc., a provider of facial animation technology for the entertainment industry, has acquired Big Stage’s premier platform for consumer avatar creation services.
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GDC 2011

AudioGaming Debuts Sound Plug-In
Published Date: 7-Mar-2012
SAN FRANCISCO — The first plug-in from AudioGaming ( debuted at the Game Developer Conference (GDC) 2012 in San Francisco. AudioWeather enable true interactivity between sound and ...
Autodesk Enhances Game Development Middleware
Published Date: 7-Mar-2012
SAN FRANCISCO — Autodesk ( has announced new and enhanced game development middleware from its recently launched Autodesk Gameware product line. The company has extended its mobile ...
OptiTrack Intros $1K Mocap Camera
Published Date: 6-Mar-2012
SAN FRANCISCO — OptiTrack ( ) has introduced a 1.3 megapixel motion capture camera that’s priced under $1k. The Flex 13 boasts 1.3 million pixels of resolution, a 120fps sample rate, ...
Tobii & SeeFront Partner On Eye-Controlled Arcade Game
Published Date: 6-Mar-2012
HAMBURG, GERMANY — Tobii Technology (, which focuses on eye-tracking and gaze interaction, and SeeFront (, a developer of proprietary glasses-free 3D technology, have ...
PCGA Reports Record PC Game Software Sales
Published Date: 6-Mar-2012
SAN FRANCISCO — The PC Gaming Alliance (, a not for profit, industry-led consortium dedicated to driving the worldwide growth of PC gaming, released its third annual ...
GDC Returns To San Francisco
Published Date: 5-Mar-2012
SAN FRANCISCO — Game Developers Conference (GDC) returns to San Francisco March 5 through 9. The show is the world's largest and longest-running professionals-only game industry event.
Unity Technologies Showcases Unity 3.5, Partners
Published Date: 5-Mar-2012
SAN FRANCISCO — Unity Technologies (, provider of the Unity multi-platform engine and development tools, is demonstrating advancements in its technology at the Game Developers ...
Swedish Trade Council Hosts 'Nordic Pavilion'
Published Date: 5-Mar-2012
SAN FRANCISCO — In today’s hyper-kinetic global gaming marketplace, it can be difficult to stay informed about innovations taking place in the U.S., let alone overseas. Fortunately, nine powerful ...
Total Immersion Launches D'Fusion For Unity
Published Date: 5-Mar-2012
SAN FRANCISCO — Total Immersion (, a developer of Augmented Reality (AR) technology, launched a beta version of D'Fusion for Unity at GDC 2012. The tool enables developers working ...
Audiomotion Selects IKinema For Animation Pipeline
Published Date: 5-Mar-2012
SAN FRANCISCO — Industry heads are turning to IKinema ( for its powerful full body solver, and advanced animation processes. Leading studios, the likes of Framestore, 20th Century Fox, ...
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