GDC

GDC Returns To San Francisco
Published Date: 5-Mar-2012
SAN FRANCISCO — Game Developers Conference (GDC) returns to San Francisco March 5 through 9. The show is the world's largest and longest-running professionals-only game industry event. 
Unity Technologies Showcases Unity 3.5, Partners
Published Date: 5-Mar-2012
SAN FRANCISCO — Unity Technologies (www.unity3d.com), provider of the Unity multi-platform engine and development tools, is demonstrating advancements in its technology at the Game Developers Conferen ...
Swedish Trade Council Hosts 'Nordic Pavilion'
Published Date: 5-Mar-2012
SAN FRANCISCO — In today’s hyper-kinetic global gaming marketplace, it can be difficult to stay informed about innovations taking place in the U.S., let alone overseas. Fortunately, nine powerful play ...
Total Immersion Launches D'Fusion For Unity
Published Date: 5-Mar-2012
SAN FRANCISCO — Total Immersion (www.t-immersion.com), a developer of Augmented Reality (AR) technology, launched a beta version of D'Fusion for Unity at GDC 2012. The tool enables developers working ...
Audiomotion Selects IKinema For Animation Pipeline
Published Date: 5-Mar-2012
SAN FRANCISCO — Industry heads are turning to IKinema (www.ikinema.com) for its powerful full body solver, and advanced animation processes. Leading studios, the likes of Framestore, 20th Century Fox, ...
Autodesk Highlights Game Development Solutions
Published Date: 5-Mar-2012
SAN FRANCISCO — At Game Developer's Conference (GDC) 2012, Autodesk (www.autodesk.com) unveiled new versions of its Autodesk Gameware products, including an enhanced solution for mobile game developme ...
Intel Shows New Version Of Game Development Tools
Published Date: 5-Mar-2012
SAN FRANCISCO — Intel has introduced a new version of its suite of game developer tools. Intel Graphics Performance Analyzers (GPA) 2012 allows developers of smartphone and tablet games to be able to ...
Approxy Adapts Numecent Technology
Published Date: 5-Mar-2012
SAN FRANCISCO — Approxy, a startup delivering instant-play HD games from the Cloud, has adapted cloudpaging technology from Numecent for use in a white-label, end-to-end platform for developers, publi ...
GDC Offering Early-Bird Rates, Reveals Schedule Highlights
Published Date: 1-Feb-2012
SAN FRANCISCO — The Game Developers Conference (www.gdconf.com) will take place from March 5-9 at the Moscone Convention Center in San Francisco. Early Bird rates offer a savings up to 35 percent on f ...
GDCA To Present Pioneer and Ambassador Honors
Published Date: 26-Jan-2012
SAN FRANCISCO — The 12th Annual Game Developers Choice Awards (GDCA) have announced the recipients of two special honors.
Hosts Announced For GDC Awards Programs
Published Date: 18-Jan-2012
SAN FRANCISCO – Epic Games’ Cliff Bleszinski, one of the visionaries behind the “Unreal” and “Gears of War” games, will host the 12th Annual Game Developers Choice Awards during the 2012 Game Develope ...
GDC Online 2011 Achieves Record-Breaking Attendance
Published Date: 20-Oct-2011
Austin, Texas - The Game Developers Conference Online (GDC Online, formerly GDC Austin) concluded on Oct. 13 with record attendance numbers of 3,350 game development professionals-an increase of 12 pe ...
25th Game Developers Conference Attracts Record 19,000 Game Professionals
Published Date: 16-Mar-2011
San Francisco, Calif. - UBM TechWeb Game Network's 2011 Game Developers Conference (GDC) hosted a record 19,000 game industry professionals attending San Francisco's Moscone Convention Center for the ...
Vision Game Engine to Support Next Generation Portable Entertainment System
Published Date: 7-Mar-2011
Eningen, Germany - Trinigy, a 3D game engine provider, announced that upcoming versions of the Vision Game Engine will support the next generation portable entertainment system (codenamed NGP) from So ...
Vision Game Engine Goes Mobile
Published Date: 7-Mar-2011
Eningen, Germany - Trinigy, a 3D game engine provider, announces “Vision on the Go” to support the development of games that can be played on the go.
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