About the author

Karen Moltenbrey

Karen has diverse experience in the publishing industry, both in the mainstreamand technical press, including a number of years as an editor at IDG’s Network World magazine. She has been with Computer Graphics World for eight years, writing and editing feature articles pertaining to the areas of film, television, computer gaming, digital fine art, and Web technology. A national ASBPE Gold winner, she has also received a number of Silver and Bronze Awards, and has been named a finalist for the prestigious Jesse H. Neal National Business Journalism Award a numerous times.

Author Articles

  • Baby Steps
    Baby Steps

    A team of 3D artists model and animate a fetus from conception to delivery.

    June 22, 2010

  • Editor's Note
    Editor's Note

    A Royal Heritage

    June 22, 2010

  • Portfolio

    The Art of Ziv Qual

    June 22, 2010

  • To Hell
    To Hell

    Visceral Games confronts the devilish development issues resulting from its decision to run Dante’s Inferno at 60 fps, balancing the animation, environments, effects, AI, physics, and more in every sc ...

    May 12, 2010

  • Editor’s Note
    Editor’s Note

    Following on the heels of a well-attended Game Developers Conference, NAB drew a respectable crowd in terms of attendance, bringing a glimmer of hope for other industry conferences and exhibitions sch ...

    May 12, 2010

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