2008

  • NewTek LightWave 3D Used in The Dark Knight
    2008
    NewTek LightWave 3D Used in The Dark Knight

    NewTek LightWave 3D was used by artist Stuart Penn at Framestore, for key scenes of one of 2008’s biggest box office successes, The Dark Knight. A highlight of the LightWave-generated work appea ...

    August 13, 2008

  • Imagineer Showcases Systems in LA
    2008
    Imagineer Showcases Systems in LA

    Imagineer Systems’ Ross Shain is at SIGGRAPH 2008 demonstrating monet, mokey, mocha, and motor at the Plug-in Pavilion (booth 1536). Imagineer offers next-generation VFX tools, is showcasing new ...

    August 13, 2008

  • Lucasfilm Production Studio Night Tonight
    2008
    Lucasfilm Production Studio Night Tonight

    As part of the newly expanded format of the Computer Animation Festival, SIGGRAPH 2008 features all-star Production Studio Nights hosted by industry powerhouses. Don't forget tonight's Lucasfilm Produ ...

    August 13, 2008

  • Maxon Unveils Cinema 4D R11
    2008
    Maxon Unveils Cinema 4D R11

    Maxon Computer, a developer of professional 3D modeling, painting, animation, and rendering solutions, has unveiled Cinema 4D Release 11 (R11), the next generation of its 3D animation softwa ...

    August 13, 2008

  • Tour Ancient Rome at SIGGRAPH 2008
    2008
    Tour Ancient Rome at SIGGRAPH 2008

    Rome Reborn made its public debut at SIGGRAPH 2008. It is one of several cutting-edge New Tech Demos that exemplifies how the past invigorates the future of computer graphics and interactive technique ...

    August 13, 2008

  • Massive 3.5 Debuts at SIGGRAPH 2008
    2008
    Massive 3.5 Debuts at SIGGRAPH 2008

    Massive Software has released Massive 3.5, a new upgrade to Massive, the artificial intelligence (AI)-driven animation system. Massive 3.5 follows on Massive 3.0 with new features, including Agent Fie ...

    August 13, 2008

  • Raytracing is Now Interactive on the GPU
    2008
    Raytracing is Now Interactive on the GPU

    Nvidia Another industry first is in the works this week during SIGGRAPH 2008 in Los Angeles--Nvidia is demonstrating the world's first fully interactive GPU-based ray tracer. Based purely on Nvidia GP ...

    August 13, 2008

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