About the author

Karen Moltenbrey

Karen has diverse experience in the publishing industry, both in the mainstreamand technical press, including a number of years as an editor at IDG’s Network World magazine. She has been with Computer Graphics World for eight years, writing and editing feature articles pertaining to the areas of film, television, computer gaming, digital fine art, and Web technology. A national ASBPE Gold winner, she has also received a number of Silver and Bronze Awards, and has been named a finalist for the prestigious Jesse H. Neal National Business Journalism Award a numerous times.

Author Articles

  • Seeing Spots
    Seeing Spots

    Television and other commercials are using complex visual effects to promote clients’ products

    March 1, 2016

  • Virtual Reality 2.0
    Virtual Reality 2.0

    The past, present, and future of AR and VR

    March 1, 2016

  • Putting New Tools and Technologies to the Test
    Putting New Tools and Technologies to the Test

    Digital artists and filmmakers are known for embracing new tools as they seek to raise the creative bar. Recently, this has included the use of VR and drone technology.

    March 1, 2016

  • The Race Is On
    The Race Is On

    Which VFX and animated features will make the list for the top awards competitions, and which will claim the big prizes?

    February 19, 2016

  • The Future Revisited
    The Future Revisited

    The year was 1989. And the future had arrived! On October 21, 2015, people across the US were celebrating Back to the Future II, or more specifically, the future as depicted in that movie when Marty M ...

    February 19, 2016

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