2012

  • SIGGRAPH 2012: It Takes A Village, And A Chief
    2012
    SIGGRAPH 2012: It Takes A Village, And A Chief

    The clock has been reset. SIGGRAPH 2012 is now over, and thousands and thousands of digital artists will be wandering the halls of SIGGRAPH 2013, attending sessions, learning about new techniques, mee ...

    August 31, 2012

  • Home Advantage
    2012
    Home Advantage

    Framestore has worked with BBH to deliver an integrated Olympics campaign for BA, comprising an iconic TV ad, a timely viral teaser and a customizable application that creates personalized edits of th ...

    August 28, 2012

  • A Retrospective Of Computer Game Art Of The ’90s
    2012
    A Retrospective Of Computer Game Art Of The ’90s

    Some see computer games solely as an interactive adventure, viewing the imagery simply as a method of furthering gameplay. Others, however, take time to appreciate its beauty. For those who fall into ...

    August 28, 2012

  • Resolve 9: Color Me Maybe
    2012
    Resolve 9: Color Me Maybe

    FREMONT, CA – Recently, Blackmagic Design’s DaVinci Resolve 9 was used by New York City-based colorist and online editor Juan Salvo for finishing and color correcting the wildly popular Cookie Monster ...

    August 16, 2012

  • Beauty and the Beast
    2012
    Beauty and the Beast

    For Ridley Scott's Prometheus, Weta Digital, one of 10 visual effects studios on the film, creates some of the most memorable sequences.

    August 1, 2012

  • Analysis
    2012
    Analysis

    Jon Peddie Research Views on the Computer Graphics Market 2011 to 2015: Computer graphics continues to reach into our lives; industry growth a healthy 7 percent.

    July 26, 2012

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