2019

  • Autodesk Introduces Arnold 5.3 With GPU Rendering
    2019
    Autodesk Introduces Arnold 5.3 With GPU Rendering

    SAN FRANCISCO — Autodesk recently unveiled Arnold 5.3 (www.arnoldrenderer.com) with Arnold GPU in public beta. The release provides artists with a first taste of GPU rendering for a set number of feat ...

    March 22, 2019

  • OptiTrack Showcases 6DoF tracking Technology
    2019
    OptiTrack Showcases 6DoF tracking Technology

    CORVALLIS, OR — At the recent GDC 2019, OptiTrack (http://optitrack.com), the provider of location-based VR (LBVR) wide-area tracking systems, showed off the latest in six degrees of freedom (6DoF) tr ...

    March 22, 2019

  • Technicolor Partners With Cinelab To Extend Film Services
    2019
    Technicolor Partners With Cinelab To Extend Film Services

    LONDON — Technicolor London (www.technicolor.com) is expanding their operations to better support film productions by partnering with Cinelab’s facility (www.cinelab.co.uk) just outside of London - le ...

    March 22, 2019

  • Previs: <I>Alita: Battle Angel</I>
    2019
    Previs: Alita: Battle Angel

    Based on the graphic novel “Gunnm” by Yukito Kishiro, Alita: Battle Angel is a new animated feature film from 20th Century Fox. Directed by Robert Rodriguez, the film centers on Alita (Rosa Salazar), ...

    March 22, 2019

  • 3D Application Vendors Support RTX
    2019
    3D Application Vendors Support RTX

    In today’s digital content creation world, speed matters. Just ask anyone today working on a graphics-intensive project – which is just about everything these days, from VFX-heavy films, to cinematic- ...

    March 22, 2019

  • Epic Games Reveals Growth & New Initiatives
    2019
    Epic Games Reveals Growth & New Initiatives

    SAN FRANCISCO — At the recent GDC show, here, the opening session — titled “State of Unreal" and presented from Epic Games (epicgames.com) founder/CEO Tim Sweeney and CTO Kim Libreri — revealed Unreal ...

    March 22, 2019

  • Chaos Group Shows Breakthroughs In GPU Rendering
    2019
    Chaos Group Shows Breakthroughs In GPU Rendering

    SAN JOSE, CA — At the recent GPU Technology Conference, Chaos Group (chaosgroup.com) demonstrated new performance breakthroughs in GPU rendering and realtime ray tracing. Starting with the first publi ...

    March 22, 2019

Go to page 1 2 3 4 5  . . . 13 14 15 16 17 18 19  . . . 20 21 22   Next