Artists

  • Verve

    "Verve" Banning Stuckey, born Banno Stookaylo, is a 22-year-old new graduate of Full Sail, a school in Winter Park, Florida. Although his main emphasis is on photowork and photo compositing, he also h ...

  • Victor Gaza
    Victor Gaza

    My name is Victor Gaza (aka vickgaza) and I have recently won the Student of the Year Award on CGStudentAwards2013. I am studying an MA Games Art course at the University of Hertfordshire,UK.

  • Virtual Gallery

    The virtual gallery is a still from an animation. Says Phelps,"The narration of this portion of the animation refers to the breaking away of the art world from the common man, as represented by the ab ...

  • Visible Productions

    This image comes from a library of anatomical models developed by Visible Productions of Boulder, Colorado. All of the models, which are based on data from the National Library of Medicine's Visible H ...

  • Waiting For

    "Waiting For" Mike Moran, born in Shropshire, grew up on the Dorset coast. He studied at Bournemouth & Poole College of Art and North Staffordshire Polytechnic. Since moving to Bristol in 1989, he has ...

  • Walking Around

    Title: Walking Around Producer: Universitat de Les Illes Balears (Spain) Director: Cesar Cabanas Animation Supervisor: Cesar Cabanas Hardware/ Software: SGI, Alias/Wavefront

  • War

    War Tongming Zhou is a university student in Shanghai, China. He was inspired to create this image after seeing a movie about war. "After war, everything is destroyed, nothing is left," he observes. " ...

  • Wass

    "Wass" Li Chen studied architecture, fine arts, and computer science and has been doing computer-generated rendering and walkthroughs since 1993. Chen currently works for an architecture/interior desi ...

  • Watch

    "Watch" Greg Marlow is currently a junior at East Tennessee State University, majoring in Digital Media with an animation concentration. Watch was created for an assignment in Engineering Modeling. It ...

  • Water

    "Water" "Water" was created in 3D MicroStation, raytraced within ModelView, and retouched to final form within Adobe Systems' Photoshop.

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