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Contributing Editor Barbara has been writing about computer graphics, computer animation, and visual effects for more than 15 years. She has moderated panels on visual effects and animation for Imagin ...
Articles by Barbara Robertson
Contributing Editor George Maestri is a Los Angeles-based writer, director, and producer. He has authored several books on character animation, and his production credits include work for Disney, Warn ...
Articles by George Maestri
Jon Peddie is president of Jon Peddie Research, a Tiburon-CA-based consultancy specializing in graphics and multimedia that also publishes JPR’s “TechWatch.”
Articles by Jon Peddie
Karen has diverse experience in the publishing industry, both in the mainstreamand technical press, including a number of years as an editor at IDG’s Network World magazine. She has been with Computer ...
Articles by Karen Moltenbrey
Kendra Ruczak is the Managing Editor of CGW Magazine.
Articles by Kendra Ruczak
Kenneth Wong is a freelance writer who has covered the digital video, computer gaming, and CAD industries.
Articles by Kenneth Wong
Marc Loftus is the Editor-in-Chief of CGW’s sister publication, Post.
Articles by Marc Loftus
Contributing Editor Martin McEachern brings writing skills and animation experience to Computer Graphics World’s staff. Martin studied digital animation, specializing in character modeling and animati ...
Articles by Martin McEachern
Mathieu Mazerolle is Director of Product – New Technology at Foundry.
Articles by Mathieu Mazerolle
Remco Sikkema is the Senior MarCom Manager at Movella.
Articles by Remco Sikkema
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Rogue Initiative/Area of Effect
Rogue Initiative Studios was founded in 2015 by alumni from a number of leading game companies, including Activision and Sony. CEO/creative director Pete Blumel has spent more than 25 years working in feature film, animation, immersive reality and triple-A games. He was a part of Activision’s Infinity Ward game development studio, where he held a key role in the creation of the
Call of Duty: Modern Warfare