May 13, 2008

Digital-Tutors Releases Pipeline Development with Maya, XNA

Oklahoma City - Digital-Tutors, an Autodesk Authorized Publisher and maker of video-based training, released: Pipeline Development with Maya and XNA. It is an interactive training tool for emerging digital artists using Maya, the award-winning 3D modeling, animation, effects, and rendering solution, and XNA, Microsoft's industry-leading software, services, resources, and communities focused on enabling game developers to be successful on Microsoft gaming platforms.

Pipeline Development with Maya and XNA contains nearly five hours of project-based training for technical artists learning the methods of creating game content using XNA and Maya. Pipeline Development with Maya and XNA offers techniques for easily integrating Maya and XNA for game creation.  

 

Highlights from Pipeline Development with Maya and XNA include:

XNA development overview, interfacing with keyboard and game pad, building controller systems, controller vibration, exporting and loading static meshes from Maya, exporting animated characters from Maya, moving and turning a character, OOP with bullets and targets, baking textures in Maya, deriving bounding boxes from Maya, collision detection with bounding boxes, collision detection with rays, building a custom animation player, switching and blending between animations, chase cameras, camera shakes, and drawing text.