LOS ANGELES – Maxon, developer of professional 3D modeling, animation and rendering solutions, has announced its exhibitor participation at the 2019 SIGGRAPH Conference & Expo, along with Redshift Rendering Technologies, acquired by Maxon earlier this year.
Maxon Booth Highlights (Booth #1227)
Maxon returns to SIGGRAPH to showcase its cornerstone professional 3D software solution, Cinema 4D. Known for delivering 3D motion graphics performance to creative artists and production teams, the software continues to play an essential content creation role on the world’s most outstanding projects in film VFX and animation, broadcast, commercials, AR/VR, visualization, including the recently released, Spider-Man: Far From Home.
Cinema 4D Guest Artist Presentations
A top-notch line up of Cinema 4D artists will take to the Maxon main stage daily for an eclectic variety of presentations that span film VFX and screen graphics, broadcast commercial, corporate and sports branding packages, medical animation projects, VR filmmaking, and more. Each will provide exclusive insights into their workflow, techniques and creative successes on high-end projects to demonstrate the software’s ease-of-use, quick workflow and unmatched integration into leading software applications. Presentations will also be streaming live – for the presenter line-up and schedule visit C4Dlive.com.
Redshift Rendering Technologies Booth Highlights (Booth #747)
Redshift Rendering Technologies
will showcase its Redshift GPU accelerated rendering solution, popular with creative professionals seeking a quick, accessible and efficient 3D production-proven renderer. Redshift will also be hosting artists demonstrating creative sucesses with Redshift on Cinema 4D and other popular 3D applications.
The highly anticipated Maxon “First Day of SIGGRAPH” press luncheon (by invitation only) and briefing will be hosted by Dave McGavran, Maxon CEO, and Paul Babb, Maxon Head of Worldwide Marketing. They will present an overview of the latest company news and wide-ranging exhibitor presence, along with technology advances to Cinema 4D and its benefit in solving real-world production challenges.