Autodesk Vision Series at SIGGRAPH 2018
August 9, 2018

Autodesk Vision Series at SIGGRAPH 2018

Each year, SIGGRAPH brings artists, game developers and technologists from all corners of the world together to share their work, explore groundbreaking advancements in technology and techniques, and discuss their vision for the future of the industry.

The Autodesk Vision Series includes presentations and panels on the workflows, mastery and trends driving the year’s biggest blockbusters straight from the minds of Autodesk customers and thought leaders. Returning to SIGGRAPH for a fifth year, the 2018 Vision Series includes presentations by ILM, Netflix, Weta Digital, MPC, Image Engine and EA Sports, and will take place in room 224 at the Vancouver Convention Center.

The full schedule is below: 

Tuesday, August 14

9:30 AM – Autodesk & The Mill | Bifrost

10:15 AM – Image Engine | Creating the Epic Robot Battle for Lost in Space

11:15 AM – Discussion Panel | Multi-Studio Workflows in the Golden Age of VFX

12:15 PM – Technicolor | HP Mars Home Planet

1:15 PM – ILM | Bringing the Dinosaurs of Jurassic World Back from Extinction

2:15 PM – MPC | Replicating Rachael for Blade Runner 2049

4:15 PM – Atomic Fiction | Reimagining the Filmmaking Process for Welcome to Marwen

Wednesday, August 15

10:30 AM – EA Sports | Madden Longshot Chapter 2

11:30 AM – Oats Studio | The Making of ADAM

12:30 PM – Weta Digital | Avengers: Infinity War

1:30 PM – FuseFX | Setting Fire to Luke Cage Season 2

2:30 PM – Netflix | Client-Side Production Integration of Shotgun for A Series of Unfortunate Events

For more information, visit If you’ll be at the show, drop by room 224 to check out one of the presentations or visit Autodesk on the show floor at booth 601.