Shotgun Debuts New Review & Pipeline Features
August 11, 2015

Shotgun Debuts New Review & Pipeline Features

LOS ANGELES — At the SIGGRAPH conference in Los Angeles, Shotgun Software ( introduced a new set of features and updates that will make it easier for teams to review, share and provide feedback on creative projects. The upcoming Shotgun release will include new review and approval features, and an updated client review site to help streamline collaboration and communication within teams, across sites and with clients. 
Shotgun's Pipeline Toolkit is also being updated with the Shotgun Panel, which will let artists communicate directly with other artists and see only the information relevant to their tasks directly inside tools like Autodesk Maya and The Foundry's Nuke. A refreshed Workfiles tool will allow artists to find and navigate to relevant files more quickly.

“These updates address some of the biggest bottlenecks we see affecting our clients today: fluid review and approval pipelines, simple and integrated ways for studios to present their work and communicate securely, and simple and fast ways for artists to reference key info right inside of creative applications like Maya and Nuke so they don’t lose time switching contexts and applications,” says Don Parker, co-founder of Shotgun Software and senior product manager at Autodesk. “This will be our second major release this year that focuses on these bottlenecks, and we’re excited to get these new tools into the hands of our clients.”

New features in Shotgun 6.3 include a new global view that allows users to easily access and manage media across all of their studio’s projects from one location in Shotgun. Other improvements include new browsing options, playlists and a preference to launch media in RV, the desktop image/movie player.

Studios can now more quickly invite multiple client contacts to review work, control password options that cover a wider range of security requirements, and collaborate faster with clients by uploading attachments and replying to notes. The Shotgun Panel inside Maya, Nuke and other artist tools provides a simple mini-Shotgun UI directly inside commonly used applications. 

Shotgun pricing starts at $30 per account/per month with “Awesome” support, or $50 per account/per month with “Super Awesome” support.