Render Shift: Maxon's Redshift for macOS Debuts
April 14, 2021

Render Shift: Maxon's Redshift for macOS Debuts

FRIEDRICHSDORF, GERMANY — Maxon has made Redshift for macOS available immediate including support for M1-powered Macs as well as Apple’s Metal Graphics API. 
The Redshift renderer offers a rich feature set including ray switches, flexible shading networks, motion blur, AOVs, deep output, layered EXR and much more. Unlike other GPU renderers, Redshift is a biased renderer that enables artists to adjust the quality of individual techniques in order to get the best performance/quality balance for production. As a Universal solution, Redshift is optimized for high-end performance across both M1- and Intel-powered Macs.

Redshift for macOS signifies a milestone, bringing cutting-edge cinematic rendering to Mac artists. And native support for M1-powered Macs means substantial efficiency improvements to workflows, since the integrated graphics in M1 provide a huge increase in graphics performance combined with low power consumption.

Redshift for Intel-based Macs will be available later in the week. Support for M1-based Macs will be made available with the release of macOS Big Sur (11.3). As is typical with Redshift, updates to enhance stability and optimization will be regular and ongoing.