Nvidia RTX GPUs feature dedicated AI processors, called Tensor Cores, that enable DLSS to run on rendered images in real time.
The gaming industry quickly adopted DLSS with titles such as Minecraft RTX, Fortnite and Cyberpunk 2077 seeing up to 2x frame-rate boosts from the technology.
Now, the content creation industry is deploying this technology to enhance all kinds of workflows, including virtual production, architectural visualization, animated films, product design, simulations and data generation.
Leading creative developers such as 51 World, Goodbye Kansas Studios, Hyundai Motors, Lucasfilm’s Industrial Light & Magic, Orca Studios and Surreal Film Productions are taking advantage of DLSS to boost performance and realize their creative visions. Here are just a few examples.
Film, TV and YouTube projects are increasingly using virtual production techniques as studios and artists are under immense pressure to iterate as quickly as possible and keep the cameras rolling.
By adding DLSS to the virtual production pipeline of HYPERBOWL, NSYNK has seen big increases in render performance, nearly doubling frame rates even with real-time ray-tracing effects, a previously impossible combination. DLSS also provided a cleaner and more stable image compared to even full-resolution anti-aliasing techniques.
(Top image courtesy of Parasol Island GmbH and HYPERBOWL)
At Orca Studios, DLSS has also become an essential part of the real-time rendering setup for virtual production. With the high resolution of their LED walls and the ray-tracing-based renders needed for realistic lighting, DLSS is Orca Studios’ go-to render configuration.
Virtual production set. Courtesy of Orca Studio.
Car design is a complex and lengthy process, one that needs to take into account every little detail. Hyundai tested DLSS in their simulator running on an Nvidia RTX 6000 GPU and found a sizable performance increase without any visible quality deterioration. Incorporating DLSS into their product development process will allow the vehicle maker to make more informed decisions and save valuable resources in the long run.
“Our car configurator and driving simulator uses real-time ray tracing and DLSS,” said HongYong Kim, senior research engineer in the virtual vehicle verification team at Hyundai Motors. “DLSS allowed us to pixel stream our application at a steady 60 frames per second while maintaining quality, which is a 50 percent boost in performance.”