Adobe Announces New Substance 3D Tools
June 23, 2021

Adobe Announces New Substance 3D Tools

To empower creatives to succeed in 3D, Adobe has released the Adobe Substance 3D Collection, a suite of interoperable tools and services that support 3D creativity from the beginning to the end of any project.
The collection’s foundation is the Substance suite. The team behind Substance joined Adobe two years ago and have since been at work building a suite of powerful, accessible, and integrated 3D tools. The team’s goal was to build tools that are easy to learn, but impossible to outgrow.

Substance 3D provides the cutting-edge technology that veteran 3D artists require, while making the medium accessible for new 3D enthusiasts. It uses the power of artificial intelligence to eliminate much of the technical complexity of 3D design and features the “what you see is what you get” interface artists are familiar with from Photoshop or Illustrator. And the collection isn’t just about tools — it also includes thousands of models, textures, lighting systems, and other assets you can use to jump-start your projects.

The Substance 3D Collection includes:

Substance 3D Stager: Built on the foundation established by Adobe Dimension, Stager lets you easily assemble models, materials, and lighting in a 3D scene and produce stunning virtual photographs and renderings.

Substance 3D Painter: Often called the Photoshop of 3D, Painter allows you to apply textures and materials to a 3D object. Those detailed and infinitely customizable textures are key to making 3D objects seem so realistic that you can imagine reaching out and touching them.

Substance 3D Sampler: Sampler (built on the foundation of Substance Alchemist) makes creating materials even simpler. You can bring in a photo and quickly apply filters and mix elements to produce a texture or other material in a matter of minutes.

Substance 3D Designer: With Designer, you can create your own customizable textures, materials, and even 3D models from scratch.

Substance 3D Asset Library: The content team has created thousands of customizable 3D assets, including models, lights, and materials. The models include everything from a rusty screwdriver to an airplane cabin wall and cover all sorts of uses, from fashion and automobile design to architecture and games — everything you need to get a head start on whatever project you’re planning and make your scene rich with detail and nuance. And you’ll be able to see how these expertly created assets were made so you can apply the same techniques to your own creations.

This collection is just the beginning of the 3D innovation. Adobe has also opened a private beta of an upcoming tool called Substance 3D Modeler, a modeling tool that allows you to create your own 3D objects. Modeler uses a VR interface to recreate the natural, organic feeling of sculpting clay with your hands and it lets you interact with your model on the desktop so you can leverage the precision of mouse and tablet controls.