CARY, NC – Epic Games will welcome visionary Academy Award-winning director Robert Zemeckis and his longtime VFX supervisor Kevin Baillie for a fireside chat at the upcoming Unreal Build: Virtual Production event on November 10.
Epic Games’ Industry Manager for Film & TV, David Morin, will interview Zemeckis and Baillie in a wide-ranging discussion about Zemeckis’ pioneering work in visual effects and virtual production, the duo’s collaboration and achievements over the past decade, and where they see virtual production taking the industry in the future.
Zemeckis is one of our era’s most iconic filmmakers. He has helmed dozens of blockbuster films including Forrest Gump, Back to the Future, Cast Away, and most recently, a reimagining of The Witches. He has collaborated with Baillie—whose own credits include such box office hits as Pirates of the Caribbean: At World's End, Superman Returns, and Harry Potter and the Goblet of Fire—since 2009’s A Christmas Carol, in a creative partnership that has consistently pushed the limits of visual effects and technology to forge new paths for the filmmaking industry.
Additional programming at Unreal Build: Virtual Production will include:
A panel of top executives including Chris Del Conte (Amazon Studios), Lynwen Brennan (Disney/Lucasfilm), Girish Balakrishnan (Netflix), Shari Hanson (Paramount), and Christopher Cram (Universal Pictures) will discuss how virtual production is changing the game in filmmaking at the studio level – from creative opportunities for artists, to budgeting and staffing – and how they see virtual production evolving from here.
Unreal customer presentations from renowned creature creator Aaron Sims, animation studio AMGI, VFX industry veteran Max Rocchetti, and The Mandalorian art director Andrew Jones covering the various ways they are using Unreal Engine for virtual production workflows.
A sneak peek at new virtual production tools coming later this year in Unreal Engine 4.26 and a special presentation from Weta Digital.
The event is free but registration is required. https://www.unrealengine.com/en-US/events/unreal-build-virtual-production-2020