Looking Glass Releases HoloPlay Core SDK
May 4, 2020

Looking Glass Releases HoloPlay Core SDK

BROOKLYN, NY – The holographic display company Looking Glass Factory has released its HoloPlay Core software development kit (SDK). With it, users can create a wide range of integrations into their own industry-specific software packages and produce holograms for Looking Glass Factory’s line of holographic displays.
There is a broad range of industries that could benefit from visualizing their content in holographic 3D: architecture, automotive, medical visualization, engineering, mapping, entertainment, and more. While most of these industries have their own content creation tools, they are limited to visualizing their 3D content on a flat 2D screen. HoloPlay Core SDK offers developers a low-level API to integrate with their own tools and to create workflows in which Looking Glass displays are used as holographic second monitors.

Looking Glass recently announced the release of plugins for both Unreal Engine 4 and the molecular modeling software Maestro. While UE4 is used across multiple industries, Maestro is used by chemists in the discovery of new drug compounds. Both of these were developed with the new HoloPlay Core SDK. 

Powered by Looking Glass Factory’s proprietary light field technology, Looking Glass holographic displays are true holographic windows into another world that can be experienced without VR or AR headgear by groups of up to a dozen people. The company created the Looking Glass to meet the needs of enterprises that were looking for a deeply visceral, genuinely three-dimensional experience.