CARY, NC — Epic Games has launched Unreal Studio as an open beta, providing customers in architecture, design and manufacturing a shortcut to producing high-quality, realtime, fully immersive visual experiences. Unreal Studio introduces new learning tools, professional support and assets, along with the Datasmith workflow toolkit for streamlining transfer of CAD and 3ds Max data into Unreal Engine.
“The Unreal Studio open beta builds on the success of our Datasmith release,” says Marc Petit, general manager of Unreal Enterprise at Epic Games. “Datasmith simplifies bringing Unreal Engine into architecture and design pipelines with automatic lightmap and UV creation along with scripted workflows to organize, optimize and clean up geometry. The feedback has been overwhelming — in just five months we had over 14,000 beta registrations, and a recent beta survey reported Datasmith productivity gains of 113 percent. We’re taking all the ‘boring’ work out of the process and giving users more time to be creative.”
Unreal Engine is a complete suite of tools that empowers creators to bring real-time, high-fidelity experiences to PC, console, mobile, augmented reality (AR) and virtual reality (VR) platforms. After five months in beta, Datasmith has been production-proven by thousands of customers using it to efficiently transfer CAD data from over 20 CAD sources, including Autodesk 3ds Max, into Unreal Engine. Extensive tutorials include Unreal Engine fundamentals and industry-focused training materials, with updated content released on an ongoing basis. One hundred substances from Allegorithmic are included for common architecture and design materials, and industry-specific templates to quickly create experiences.