Fabric Engine is a digital content creation platform that enables anyone to build powerful tools and applications for visual effects, games, virtual reality and visualization. Fabric encapsulates tools and data, allowing both to be moved freely between popular applications like Autodesk Maya, Autodesk Softimage, and now The Foundry’s Modo.
MONTREAL – Fabric Software is working with The Foundry to integrate the Fabric Engine development framework with Modo, a 3D content creation solution for design exploration, game creation and media production.
Fabric Software chief executive Paul Doyle said: “Customers have been asking us to integrate Fabric Engine with Modo because Modo is becoming increasingly important in their pipeline. Modern pipelines use a range of applications, and Fabric can serve as the glue between them. We love what we’ve seen of Modo 901 and look forward to continuing collaborating with The Foundry on making production as painless as possible.”
Fabric Engine for Modo will enable developers of all levels – from artist to hardcore R&D developer – to leverage Fabric’s powerful framework within Modo to create even more tools for authoring high-quality content. The software is expected to be available for public download in the SIGGRAPH timeframe.