John Knoll Named Chief Creative Officer at ILM
May 24, 2013

John Knoll Named Chief Creative Officer at ILM

SAN FRANCISCO — Lucasfilm has promoted John Knoll to chief creative officer of Industrial Light & Magic (ILM), effective immediately. Knoll, who joined the company in 1986, has served as a visual effects supervisor since 1991. Knoll will serve alongside ILM President Lynwen Brennan.

"In John I see a keen eye and an incredible mind for creative problem solving, and that's what visual effects are all about," said Lucasfilm President Kathleen Kennedy. "Lynwen continues to successfully navigate the business through these challenging times, and I'm confident that with her business acumen and John's experience and passion for combining creative art with technology, the company will continue to perform at the highest levels."

Brennan, who has been with ILM for 14 years and has served as president since 2010, noted, "I couldn't ask for a better partner than John. I have relied on John's creative input for years and I'm thrilled to make this role official. His creativity and laser focus on combining technical innovation with artistry has benefited not only our clients but the company as a whole."

"I am thrilled that Lynwen asked me to take on this new role," explained Knoll, "I am fortunate to work at a company as stable as ILM where we can focus our energy on the creative and continue to be able to bring together the right mix of talent and technology to keep ILM on the cutting edge."

Well known for co-creating Photoshop with his brother Thomas, Knoll has been a driving force of innovation at ILM for years. In 1996 Knoll founded the Rebel (Mac) Unit at ILM - a creative incubator for fine artists and software developers to define working methodologies and advance the state of the art. This lead to the development of a variety of breakthrough techniques including some of the earliest examples of digital compositing for The Abyss, a tool to re-create optical lens flares in the digital realm first used on Hook and a host of advanced digital camera projection techniques used on such films as Mission: Impossible, Star Trek: First Contact, and Star Wars: Episode I, The Phantom Menace.