Eningen, Germany - Trinigy,
a 3D game engine provider with more than 100 licensees and
offices in Germany and Austin, Texas, released Version 7.6 of its Vision
Engine. The latest version offers a host of new features designed to
give game developers more workflow freedom, more runtime power, and more
creative choices. Some of the key features included are new animation
and component editors, deferred rendering, and all-new integrations with partner technologies.
Trinigy will be showing the Vision Engine 7.6 at GDC Austin to select customers.
Trinigy will also be discussing the latest version of its software in their GDC Austin speaking presentation entitled "Techniques for Improving Large World and Terrain Streaming." The presentation takes place on September 16, 2009 from 11:00 am to 12:00 pm in Room 18A.
The upgraded version will be available on September 18, 2009 and is free to current licensees with valid maintenance contracts.