San Francisco, Calif. - 3D printing
company Moddler has formed to offer high-quality physical models of 3D digital
creative assets for entertainment industry content producers, including film and
television production studios, visual effects and animation studios, game
companies, and individual artists, says principal and founder John Vegher, a VFX
veteran and Emmy Award winner.
Vegher was a founding member of previsualization studio Pixel Liberation Front
and visual effects house Giant Killer Robots. He has more than 14 years of
visual effects experience on such feature films.
3D printing translates digital data into a highly detailed and accurate physical
copy of an object by layering and connecting successive cross sections of
modeling material. Instead of printing colors, the 3D printer prints two types
of plastic resin (one to build and the other to support). UV light is then used
to harden the modeling material into a durable object.
Models can be
printed in light blue, black, and grey and can be primed and painted. Orders can
be completed in a matter of days for most jobs depending on size and quantity.
Clients receive a precise physical representation of their digital assets. The
studio creates models with 3D modeling tools, such as ZBrush from Pixologic and
Autodesk’s Mudbox, as well as Autodesk’s Maya, 3ds Max, and Softimage XSI.