Kray 2.0 Released
December 9, 2009

Kray 2.0 Released

Ostroleka, Poland - Mindberries, a software development company based in Ostroleka, Poland, has released its flagship product: Kray render engine. Version 2.0 marks a major step forward in all parts of the software, making it one of the fastest global illumination renderers on the market, says a company representative.
Kray is a Global Illumination renderer that allows fast and accurate rendering of scenes where indirect light plays an important role. It includes advanced modern algorithms and optimizations that allow it to render full global illumination, reflections, refractions, and caustics fast, even on standard computers.

It is currently available as a LightWave3D plug-in and as a standalone application. It integrates into LightWave3D and supports most of LightWave3D features. 

Kray is not limited to LightWave3D architecture and provides powerful features which are not available in LightWave3D, such as powerful tone mapping, instancing, and linear workflow.

It is also easy to port Kray render engine to any software via Kray SDK and KrayScript.


Extremely Fast Computing of Global Illumination
Kray is one of the fastest global illumination render engines around. It features photon mapping and final gathering to provide blistering fast global illumination computation. It also offers uncached final gathering and path tracing for high quality and easy to use rendering.

Fast reflection and refraction blurring
You no longer need to worry about long render times when using reflection blurring. Kray offers extremely fast rendering of blurry rays so you can use them everywhere without the fear of long render times. To speed rendering up even more it is even possible to adjust blurring rays per surface!

Easy linear workflow
With Quick Linear Workflow plugin you can easily convert all your incoming textures and images into linear space and therefore utilize the power of true linear work flow. It's all done with just a few simple clicks.

Powerful instancing
Kray instancing enables you to render millions of instanced objects so you can effectively render many billions of polygons without using much memory. You can also use powerful instancing plugin to help you position instances randomly in space with just a few mouse clicks.

Physical sky
Physical sky is a powerful feature that allows close approximation to real life sky and sun lighting. With Kray physical sky you can quickly get correct sun and sky look of any place on earth at a chosen time and date.

Powerful tonemapping
Several tone mapping modes inside Kray offers you wide range of tone mapping possibilities. You can use one of the default tone mappers (linear, gamma or exponential) or use a Tonemap blending plugin which allows you to mix tonemapers between each other. This gives you wide variety of possibilities to adjust the look of your rendering.
Powerful optimizations

Even though Kray is easy to use with default presets and settings you are able to optimize almost every part of the engine by tweaking the individual settings. More advanced users can also customize Kray user interface to their liking and explore advanced features of Kray Script which offers many powerful possibilities.

A software development kit is available for anyone that wants to port Kray render engine to another software.

Kray render engine is available immediately and can be ordered through Web page for the price of EUR 319. It runs on Windows and OS X, 32-bit and 64-bit platforms; one licence can be used on one workstation with unlimited render nodes. There are no limitations about number of processors/cores workstation or render node have.