Los Angeles - Image Metrics, a provider of facial animation services for the entertainment industry, has introduced four new facial animation service levels for film and game customers.
The four new service levels range from facial animation for background video game characters to photorealistic digital doubles for live-action movies. All offerings use Image Metrics’ proprietary facial animation technology to analyze an actor’s facial performance and transfer it with all of its subtleties and nuances to a 3D facial rig.
The service levels include:
Value: At roughly half the cost of standard facial animation, this service level uses Image Metrics’ proprietary technology to automatically generate high volumes of high-quality facial animation for secondary characters in games or for pre-visualization purposes.
Pro: Ideal for important in-game scenes and cutscenes, this service level offers more subtle facial movements on advanced games rigs as well as iterative cycles to help clients capture better performances.
Premium: This level provides greater creative control with pore-level analysis of facial movement and more fine-tuning of the performance. Including optional support for multi-camera performance capture, it is ideal for more budget-conscious film studios or VFX houses that need high quality CG faces for films, visual effects shots or television spots.
Elite: Image Metrics’ highest level of service takes advantage of the very best its technology-based service has to offer. From HD (and up) support to optional multi-camera performance capture, superior analysis detail to multiple creative iterations, this level gives quality-focused directors the freedom to create completely believable digital faces for their most important scenes.
For easy integration into customer pipelines, all service levels include a final output of animation curves that work with the leading 3D software applications. Ongoing customer service is also included in all service levels.