Direct2Drive Honors Max and the Magic Marker with Award at 2010 Independent Games Festival
March 12, 2010

Direct2Drive Honors Max and the Magic Marker with Award at 2010 Independent Games Festival

San Francisco, Calif. - Direct2Drive announced the winner of the second-annual Direct2Drive Vision Award during the Independent Games Festival (IGF) Awards. The developers of 2010 Vision Award winner Max and the Magic Marker are leaving the Game Developers Conference (GDC) with a $10,000 prize courtesy of Direct2Drive.
Max and the Magic Marker is being developed by Copenhagen-based Press Play. The game is a puzzle platform game with a unique drawing mechanic. Players control Max, the youthful hero of the game, as he attempts to capture a monster he accidentally doodled to life. Everything the player draws becomes a physical object, used to help Max reach the end of each level by overcoming various obstacles throughout fifteen levels on three unique worlds.

Other finalists for the 2010 Direct2Drive Vision Award included You Yun Tech’s Hurricane X2, Hello Games’ Joe Danger, Over the Top Games’ Nyxquest: Kindred Spirits, and Team Meat’s Super Meat Boy

The five finalists were presented live on stage by IGN’s on-air personality Jessica Chobot at the 12th Annual Independent Games Festival Awards, which took place on the evening of Thursday, March 11 during GDC. The Vision Award announcement was proceeded by a short video produced by IGN which makes light of independent games by showcasing several titles that didn’t quite make the Vision Award cut. The video can now be viewed on video.ign.com.