Crytek Shows CryEngine3 in Stereoscopic 3D
March 11, 2010

Crytek Shows CryEngine3 in Stereoscopic 3D

San Francisco, Calif. - Crytek GmbH is presenting CryEngine3 in stereoscopic 3D (S-3D) at this year’s GDC expo in San Francisco. Developers in attendance at GDC10 can experience the topical S-3D trend built with Crytek’s latest development solution.
One of the key features of the third-generation CryEngine is the LiveCreate feature, which is being showcased at GDC. CryEngine3 LiveCreate enables designers to work with a single editor, but see and play the results in real time on the PC, PlayStation 3, and Xbox 360. With CryEngine3, scalability across multiple platforms enables the creation of great-looking games regardless of the target platform.

CryEngine3 offers a robust high-end renderer, with new features specifically designed for console platforms. Benchmark-setting graphical performance, near-photorealism rendering of indoor and wide-open outdoor environments, as well as real-time special effects are some of the hallmarks of CryEngine technology. It was the underlying technology for Crytek’s critically acclaimed games Crysis and Crysis Warhead, and is used not only throughout the video game industry and but also for many serious applications in fields from architecture, training and simulation, to learning and development.

Crytek's Engine Business Team is available during GDC for meetings and to discuss licensing details with prospective clients. In addition, Crytek is hosting a series of public presentations at booth #1414. Crytek’s recruiters are also at the show to answer questions about the company and accept resumes of interested applicants in South Hall #2320 (Career Pavilion).