 |
Back in Style
A pair of 2D games uses new technology to revive the retro look.
|
 |
Fine Tooning
Ubisoft Montpellier’s Rayman Origins sports a retro 2D look created with a new graphics engine that simplifies the animation process
|
 |
Second Act
Multidimensional characters shine in a unique interactive story
|
 |
In Harm's Way
To explore ergonomic setups, design possibilities, and safety measures, digital humans boldly go where no man has gone before
|
 |
The Hunger Game
As studios produce even greater amounts of data in keeping up with the latest formats in media and entertainment, their need for more storage seems insatiable
|
 |
Pose by Pose
The crew at Sony Pictures Imageworks creates a CG animated film with a graphic, hand-drawn, cartoony look and feel
|
 |
One Frame at a Time
For Tim Burton’s Frankenweenie, a visual effects crew surrounds stop-motion puppets with digital environments and sparks the action with CG fire, water, and electricity
|
 |
Face Forward
To create ParaNorman, a stop-motion animated feature, the crew uses state-of-the-art technology
|
 |
What’s Old Is New Again
Classic-style animation seemed to have gone out of fashion when CGI became the de-facto medium. However, that does not mean that today’s audiences lack the appreciation for traditional animation.
|
 |
Siggraph 2012 Computer Animation Festival
|
 |
Products
Numerous vendors introduced products and services at SIGGRAPH 2012. These can be found on the CGW website by selecting the News button on the left side of the home page.
|
 |
Spotlight
Your resource for products, user applications, news, and market research.
|