Volume: 32 Issue: 6 (June 2009)

Highlights for the June 09 issue of Computer Graphics World:

  • The Shape of Animation
  • Living Art
  • It's a Mad, Mad, MadWorld
 
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Features

The Shape of Animation
Pixar Animation Studios once again redefines CG animated features with its 10th film, Disney/Pixar's Up.
Living Art
Rhythm & Hues and CafeFX help make possible a rolicking romp with art and artifacts for Night at the Museum: Battle of the Smithsonian
It's a Mad, Mad, Mad, MadWorld
Legendary game developers turn the page with a graphic - novel look.
A Bit of Difference
At a tipping point: More professionals are reaching for the 10-bit display precision.
Elemental Effects
Visual effects studios create CG explosions and virtual enviroments for Angels and Demons.
Adding Pow to Prime Time
A new breed of superheroes fights evil with a digital twist.

Editor's Note

Guest Editor's Note - Courting Controversy
Immediately upon its release, the graphic-novel styled video game MadWorld (see “It’s a Mad, Mad, Mad, MadWorld,” pg. 26) became a lightning rod for the outrage of media watchdog groups the world ...
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