Volume: 27 Issue: 7 (July 2004)
Features
Psychorealism
In 1969, legendary animator Ryan Larkin was at the height of his career. ...
Another Big Leap
The challenge for visual effects studios that work on sequels is always the ...
Drive Time
The CG artists at visual effects boutique Kroma were sitting in the ...
Life, Or Something Like It
If you could reinvent yourself, what choices would you make? Would you be ...
Department
Market Outlook & News - 7/04
Unlike the PC world where value is often measured solely in terms of speeds ...
AlienWare MJ-12
Alienware has been dominating the high-end gaming market for some time now. ...
Fantasy World
It's an immersive 3D world owned by its users—a place where you can change ...
Products - 7/04 - Part 1

Products - 7/04 - Part 2

SIGGRAPH Art Gallery
When Sue Gollifer was named chair of the SIGGRAPH 2004 Art Gallery, she was ...
Thinking Socially
In a new report titled “Moore’s Law and Electronic Games,” Deloitte ...
DVD Workshop 2
Ulead's DVD Workshop is a solid, easy-to-use program with which you can ...
Poser 5
Poser has come a long way. I remember the first version and its unique ...
Beyond the HD Hoopla
Such was the case at the National Association of Broadcasters (NAB) ...
SIGG4
View from the Top
Q. What are the main themes of the SIGGRAPH 2004 conference? One of the ...
Exhibitor Tech Talks

Experiences

Special Sessions
All demos are non-commercial, and the host drags participants off the stage ...
Presentations

Services
Inside information on how you can contribute your expertise and energy to ...

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