Implemented as a standard deformer in Maya software, StretchMesh 1.5 features advanced relational vertex and shape preservation technology, offering animators and technical directors working in feature film, broadcast, and game development the ability to create smooth character deformations using Maya software. StretchMesh 1.5 takes advantage of multithreading in Maya 2009 software, and incorporates several new features for advanced character animation, including:
- The ability to paint an influence on a collision object for per-vertex control over collision behaviors.
- Curve attractors provide the ability to pull vertices toward the closest point on a curve.
- A "Scale Safe” mode which allows users to scale a mesh while safely preserving its initial shape.
StretchMesh 1.5 is priced at $249 per seat, but is being offered at an introductory per-seat price of $199 through September 30, 2009.
Educational pricing and site licensing is available; contact Kickstand for more details. StretchMesh supports Autodesk Maya version 8.5 or higher on Windows, Linux, and Mac operating systems.