Massive-developed courses and curriculum at these institutions will be integrated into the foundation of the schools' respective animation and 3D programs.
Academy Award-winning Massive 3D animation system incorporates procedural animation and artificial intelligence. Massive is used by animation and visual effects artists to explore the new world of creative opportunities that AI-enabled characters make possible.
"We are looking forward to using Massive software to create extremely complex scenes in advanced student animation and visual effects projects, and to using the software as a powerful research tool for scientific visualization," says Richard Weinberg, Ph.D, chief technologist, USC School of Cinematic Arts.
"The students at Gnomon are cranking out VFX shots that are becoming more and more complex. That, coupled with the fact that digital characters and crowd simulations in feature film and game cinematics are more in demand than ever, means that Massive Software is the right tool for our students to accomplish their goals. We're incorporating Massive into the Fall 2007 curriculum, and look forward to seeing what these students can achieve with this powerful tool," says Heather Hughes, director of marketing, Gnomon School of Visual Effects.
The complete list of schools and universities which have implemented Massive programs includes: USC School of Cinematic Arts (USA), Gnomon School of Visual Effects (USA), Savannah College of Art and Design (USA), Ringling School of Art and Design (USA), Drexel University (USA), Coastal Carolina University (USA), Bournemouth University (UK), Architectural Association (UK), University of Teesside (UK), ETH Zurich (Switzerland), Filmakademie (Germany), Kasetsart University (Thailand), Media Design School (New Zealand), RMIT University (Australia), University of Giessen-Friedberg (Frankfurt), Shizuoka University of Art and Culture (Japan), Tokyo Polytechnic University (Japan), and Waseda University (Japan).