SIGGRAPH To Present Computer Animation Festival, Debut VR Theater
June 29, 2017

SIGGRAPH To Present Computer Animation Festival, Debut VR Theater

CHICAGO — SIGGRAPH 2017 will present student-produced work from around the world within its Computer Animation Festival. In addition, for the first time, select short films will be rendered in realtime, and 2017 marks the debut of the VR Theater. 
SIGGRAPH 2017 is set to take place from July 30th through August 3rd in Los Angeles. For the complete lineup of films showing at the Computer Animation Festival and at the VR Theater, visit: (http://s2017.siggraph.org/content/computer-animation-festival).

The Computer Animation Festival is the leading annual festival for the world’s most innovative, accomplished, and amazing digital film and video creators. An internationally recognized jury received hundreds of submissions and has selected the best work of the year for both the Electronic and VR theaters. The festival is recognized by the Academy of Motion Picture Arts and Sciences as a qualifying festival. Since 1999, several works originally presented in the Computer Animation Festival have been nominated for – or have received – an Academy Award for Animated Short Film.
 
For 2017, 25 pieces have been accepted into SIGGRAPH’s Electronic Theater and 10 into the VR Theater. Two-thirds of this year’s short films were international submissions and run the gamut of genres — with everything from advertising, visualization, and simulation to visual effects and game cinematics. Additionally, short films or visual effects reels will also be shown from Industrial Light & Magic (ILM), Pixar Animation Studios, Weta Digital, Moving Picture Company (MPC), and Epic Games.
 
“We are extremely excited about our show this year,” says SIGGRAPH 2017 Computer Animation Festival director Pol Jeremias. “We will be presenting many firsts, including short films being rendered in realtime — a milestone for this festival — the introduction of our VR Theater, and perhaps most importantly some really incredible student work! When watching the Electronic and VR Theater films, my hope is that our attendees will become inspired by the experience and leave with new ideas.”
 
As the festival moves beyond the flat screen for the first time, the team invites attendees to experience the next generation of storytelling in virtual reality. The VR Theater will present morning and evening programs throughout the conference week, each featuring five VR films.
 
The 2017 Computer Animation Festival award winners are:
 
Best in Show
“Song of a Toad”
Filmakademie Baden-Württemberg
Kariem Saleh
(Germany)
 
Jury’s Choice
“John Lewis Buster the Boxer”
Moving Picture Company
Dougal Wilson
(United Kingdom)
 
Best Student Project
“Garden Party”
MOPA
Théophile Dufresne, Florian Babikian, Gabriel Grapperon, Lucas Navarro, Vincent Bayoux, Victor Caire
(France)
 
Also new for 2017, the Computer Animation Festival will host two separate Director Q&A sessions featuring directors from both the Electronic and VR theaters on Wednesday, August 2nd. Each panel will give attendees the chance to have an open dialogue with the creators behind the work.
 
Finally, the Academy of Motion Picture Arts and Sciences, in collaboration with SIGGRAPH 2017, will be presenting a special panel entitled “The Academy's Scientific and Technical Awards: The Technology, the Awardees, and the Process.” The session will cover some of the award-winning technologies, the history of the work leading to the awards, as well as details of the Scientific and Technical Award process. The panel will be led by moderator Barbara Ford Grant, vice president of digital production services at HBO, and will feature Doug Roble, creative director of software at Digital Domain and member of the Academy’s Science and Technology Council, among others.