SOFIA, BULGARIA — At SIGGRAPH 2015, Chaos Group (www.chaosgroup.com) launched V-Ray for Nuke, a new approach to lighting and compositing that integrates production-quality ray traced rendering into Nuke, NukeX, and Nuke Studio. Compositors can now take advantage of V-Ray's lighting, shading and rendering tools inside Nuke's node-based workflow.
V-Ray for Nuke is built on the same adaptive rendering core as V-Ray’s plug-ins for Autodesk 3DS Max and Maya. Compositors can now adjust lighting, materials and render elements all the way up until final shot delivery. Full control of 3D scenes in Nuke lets compositors match 2D footage and 3D renders simultaneously. For environments and set extension work, this cuts out the traditional back and forth that costs studios time.
“The introduction of V-Ray for Nuke adds a powerful component to a comprehensive pipeline,” notes Sean Brice, product manager for Nuke at The Foundry. “By bringing increased creative capabilities and efficiencies to the pipeline, artists can focus more on the creative process, achieving better results in less time.”
V-Ray for Nuke is currently available through select resellers.