Render Rocket Launches Mission Control 3.0 at SIGGRAPH 2011
August 5, 2011

Render Rocket Launches Mission Control 3.0 at SIGGRAPH 2011

Los Angeles, Calif. - Render Rocket LLC, an advanced cloud-based rendering services company, is launching a new version of Mission Control, its Web-based "control center" for starting, monitoring, controlling, and downloading render jobs.
Launching at SIGGRAPH 2011, Mission Control 3.0 will enable individual artists and animation studios working with Render Rocket to experience a more streamlined user interface, faster file transfer times, multi-user access, and a programmable cloud rendering API for integrating Mission Control directly into 3D tools and production pipelines.
 
Render Rocket is a cloud-based, high-end rendering service that provides professional-grade rendering power on-demand to any 2D or 3D production team regardless of its size or location. Those production teams access Render Rocket's private network and control their render jobs through its highly secure, Web-based interface or "control center" called Mission Control. The newly launched version of Mission Control was built to further speed and simplify the management of self-service rendering jobs as demand for the Company's rendering services grow.
  
On the front end, Mission Control 3.0 features a more streamlined user experience that makes it easier for users to start, monitor, control, and download render jobs. The upgraded Mission Control also includes options for secure, multi-user access, which enables studios to more effectively work with teams of artist and managers by setting permissions on individual projects and files as needed during the production process.
 
On the back end, Render Rocket has upgraded its network in order to meet rising demand and speed render job times. The new upgrade includes faster servers, more scalable network storage built on the latest Isilon technology, and expanded render farm capacity to handle last-minute, highly complex render jobs.

In addition, Mission Control 3.0 will now allow studios to streamline the remote rendering process by integrating Render Rocket directly into their animation pipeline using a programmable cloud rendering API. This API allows studios with in-house developers to integrate Render Rocket to automatically handle overflow renders, and to integrate Mission Control data into existing in-house dashboards or other monitoring applications.  
 
The Render Rocket team will be at SIGGRAPH 2011 to show off Mission Control 3.0.