Gaming at SIGGRAPH 2009
August 4, 2009

Gaming at SIGGRAPH 2009

New in 2009, SIGGRAPH is incorporating content for videogame theorists, creators, producers, and players. In previous years, the ACM SIGGRAPH Sandbox Symposium was a separate event. It is now integrated into the main SIGGRAPH Conference, with The Sandbox, Game Papers, GameJam!, and Courses. The Sandbox at SIGGRAPH 2009 is a hands-on game space. It has stations to play the works shown in the Real-Time Rendering section of the Computer Animation Festival, as well as those in the IndieCade, a juried gallery highlighting innovative, independent game design and development.
GameJam!, another gaming highlight, is a 24-hour event created for designers to show off their talents for the entire gaming community. The competition includes game coding, design, texture, pain and production.