LONDON — Gravity Sketch (www.gravitysketch.com) has announced the release of Version 1.5 of its immersive 3D design tool. The new version brings a number of developments and feature upgrades to create a richer, more engaging design and visualisation experience and deepen the connection between the user and their tools. The update includes new drawing tools, new geometry types, orthographic views, better export options, and a new, experimental surface patching tool. The latest version is now available to download from Steam
Gravity Sketch is a 3D creation tool that enables artists and designers to sketch in an immersive environment using Oculus Rift, HTC Vive, or Windows Mixed Reality headsets and motion tracked controllers. Artists can create detailed, professional-grade 3D models, scenes, and artwork in a fast, intuitive way. From idea conception, artists can design directly in 3D and, once ready, take their models out of the scene into another design tool, CAD software, game engine, or 3D print platform. Or, they can upload their creations directly from the app to the cloud and share with others in a matter of seconds.
“Gravity Sketch is committed to disrupting and reimagining current design workflows to enable creatives to fully express their ideas in real-time.” says Gravity Sketch CEO, Seyi Sosanya. “Putting the users at the centre of our development has allowed us to continue creating a software that is not only applicable to those from technical and digital backgrounds, but is also created in a way that it can touch creatives in all walks of life regardless of their creative prowess, and also bringing back an element of fun into the creative process. Our latest developments really encapsulate our communities? feedback and we can?t wait to see what they can create with it.”
Some of the new features in Version 1.5 include a taper mode setting that allows artists to draw any length of stroke and always have tapered ends. When artists draw with a non-round brush, the shape of the stroke will do a better job matching the rotation of the controller. The edit normals feature allows artists to edit the twist of strokes along their path. And artists can now add a depth-of-field effect to their snapshots, and take square pictures.
Gravity Sketch now has improved export layout and settings for .obj, .fbx and .iges, which give artists more control over the export process and improve compatibility with popular design tools. The replacement to color history allows artists to re-use materials much more accurately in their current sketch.
Super Ellipsoid is a new primitive that allows artists to adjust extra parameters to create interesting shapes. In addition, artists can now create new filled shapes in non-planar mode, and automatically patch two curves/splines/surfaces together.
Gravity Sketch is available in four license types: normal, pro, studio and enterprise.