Allegorithmic Launches Substance Source
November 7, 2016

Allegorithmic Launches Substance Source

VENICE, CA – Allegorithmic has released Substance Source, a new online material library that offers 3D artists high-quality physically based materials. Instead of starting from scratch, artists can build off premade content, using or customizing materials to meet any creative vision.

Substance Source launches with customizable materials ranging from hand-painted to procedural to scanned. Hybrid materials are also available. New assets will be added continuously over time, and thanks to an implementation of Sketchfab’s 3D visualization technology, users can look over assets from any angle. Moreover, Substance Source offers materials that will work with every major 3D package.

As part of the launch, Allegorithmic has commissioned seven artists to produce specialty assets created with Substance Source content, ranging from toy trains and Chinese dragons to intricately designed watches. 

To access Substance Source, users can go to the Substance Source section of the Allegorithmic website. In time, users will be able to access Substance Source from within Substance suite tools and download content directly to their shelves.