Shotgun Releases New Productivity Tool
September 16, 2015

Shotgun Releases New Productivity Tool

LOS ANGELES — Shotgun Software (www.shotgunsoftware.com) has announced the availability of Shotgun Panel for all Shotgun Pipeline Toolkit users. First revealed at the SIGGRAPH Conference in LA last month, the Shotgun Panel gives artists a simple mini-Shotgun user interface directly within common creative applications such as Autodesk Maya and The Foundry’s Nuke, enabling quick and easy access to key information and the ability to communicate with other artists on their team, without having to switch over to a Web browser.
Shotgun Panel can also be integrated directly into proprietary pipelines, will work as a floating panel in Autodesk Flame, and is customizable to support any facility’s specific workflow. 

Shotgun Panel comes just ahead of the Shotgun 6.3 rollout, which is scheduled for later this fall. Additional improvements announced for Shotgun 6.3 include new review and approval features, and an updated client review site. All of these tools are aimed at greater integration and communication, eliminating bottlenecks by giving users access to the information they need regardless of which application they’re using.


Shotgun pricing starts at $30 per account/per month with “Awesome” support, or $50 per account/per month with “Super Awesome” support.