SIGGRAPH 2016 Seeking Submissions
December 7, 2015

SIGGRAPH 2016 Seeking Submissions

CHICAGO — SIGGRAPH 2016 has opened its call for submissions to invite scholars, innovators, and creative practitioners in various existing and/or emerging communities within computer graphics and interactive techniques to showcase their expertise and unique technical and creative innovations this summer. The event marks the 43rd International Conference and Exhibition on Computer Graphics and Interactive Techniques, and will be held July 24th through 28th, 2016, in Anaheim, CA.
The 2016 conference is determined to render the possibilities and celebrate the transformational capabilities that arise when systems, ideas, and techniques intertwingle, and particularly aims to cultivate innovative scholarship and practices that integrate, immerse, and aspire to make a positive contribution to the world around us.

The organization is seeking submissions in four major categories: Research, Learning, Experiences, and Computer Animation Festival.

Submissions information and deadlines:

Research
17 January 2016 – Art Papers
18 January 2016 – Technical Papers

Learning
16 February 2016 – Courses, Panels, Posters, and Talks
30 January 2016 – Production Sessions
26 April 2016 – Late Posters Deadline

Experiences
16 February 2016 – Appy Hour, Emerging Technologies, Studio, and VR Village
5 April 2016 – Real-Time Live!

Computer Animation Festival
1 March 2016

"The SIGGRAPH conference is the synergy of art, science, and technology, and serves as a hub for a diverse group of scientists, artists, educators, and industry professionals who continue to imagine, inspire, and exemplify innovation and innovative approaches," says Dr. Mona Kasra, SIGGRAPH 2016 Conference Chair. "For 2016, we will continue to build on this legacy while striving to create stronger connections among our existing, converging and emerging communities."

To submit work into any of the open categories, visit s2016.SIGGRAPH.org/call-submissions.